The Paradox About Play That Can Make You A Better Creative in 2017

Posted January 10, 2017

External Article: Fast Company

Ian Bogost, professor in the Ivan Allen College School of Literature, Media, and Communication, had his book Play Anything reviewed in “The Paradox About Play That Can Make You A Better Creative in 2017” for Fast Company.

Excerpt:

In a world where creative hyphenates have become the norm, game designer-philosopher Ian Bogost stands out. His most famous game, Cow Clickerbegan as an impish parody of Facebook games like Farmville but took on non-ironic life of its own. He’s written a book-length appreciation of a single line of BASIC code and a metaphysical monograph about the inner lives of burritos. Now with his latest book, Play Anything, Bogost applies his catholicintelligence to the phenonemon of philosophical life-hacking. Think game design meets confessional memoir meets "This Is Water" meets Marie Kondo, with a dash of "here’s what’s wrong and/or right with our entire culture" polemicism thrown in, too.

For the full article, read here.

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